We design and build interactive audiovisual installations for museums and heritage sites using software developed in-house: touch tables, multi-screen projections and experiences that invite you to touch, not just look.
In-house software for touch tables and relief projection: maps, timelines and learning games.
Audiovisual design combining several screens with projection for immersive storytelling.
Translating curatorial narrative into concrete, measurable audiovisual experiences.
Ongoing technical support so the installation works on day one and on day 1,000.
In-house applications for when the commercial catalogue doesn't reach far enough.
Translating curatorial content into concrete audiovisual pieces.
Mock-ups and interaction tests with dèunidó's own software.
Setup integrated into the architecture of the heritage site or museum.
Review, content updates and 24/7 support.

Interactive audiovisual installation at Casa Museu Can Amat: a touchscreen built into the building's architecture, with bespoke content for exploring Viladecans' heritage and history.

Relief projection table with in-house software that lets visitors explore the historic course of the Rubí stream with real-time touch control.

Interactive table for exploring historical content: interface design, content and hardware in a single, durable installation.
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